About
Code of Conduct
The Council of Elders reserves the right to amend this Code of Conduct as it sees fit. Also, please note that this is not an all-inclusive list, nor is it subject to individual guild member interpretation.
1. Be courteous at all times. Do not act in a manner that reflects poorly on yourself or the guild.
2. Place the needs of the guild above yourself and be a team player.
3. Do not expect free items from guild members. Always offer to pay or gather resources.
4. Monitor your language, as children may be present.
5. Never offer confidential information about yourself or the guild such as passwords, real-life names, or other private matters.
6. While the guild supports and encourages alternate characters, we do not condone selling/giving an account away without notifying guild officers first. The same applies to shared accounts.
7. You will not violate terms of the game EULA. This includes leveling and gold buying/selling services.
8. Groups and raids should be kept in-guild as much as possible. Always offer quests and the like to guild mates, or invite them to join your current group.
9. Take personal disputes with other guild members up directly with them. Do not cause drama in chat channels or on the forums. If the matter can not be resolved privately, contact a guild officer.
10. Chat spam will not be tolerated. This includes trade, regional, and all other channels. Keep banter to a minimum in all public channels.
11. Follow the orders of any group/raid leader and do as instructed. Do not attempt to be a “lone wolf” or otherwise disrupt everyone’s gameplay.
Council of Elders
The Council of Elders is composed of the core players of Sol Confederacy. These individuals have been gaming together as friends for nearly a decade, and have upheld the code and traditions of the guild.
No guild may be founded in any MMORPG bearing the Sol Confederacy name or affiliation without the prior approval of this Council.
Eklo
As the resident information officer, Eklo has adopted a scientific approach to gaming. City planner, resource gatherer, crafter extraordinaire, and devoted guild mate…you can count on him to have all the angles calculated and documented. Twice.
Eklo is probably the most level-headed member of the council, and always offers a unique perspective on the task at hand.
One of the longest-standing members, he has served in leadership positions within the guild and has proven time and time again that he is a valuable asset and friend.
Beasley
There are two things one can say about Beasley: one, he likes the color green. Two…he’s got a mouth, that he uses frequently, and often to good effect and the annoyance of his peers.
He’s apt to shoot first and ask questions later and enjoy himself in the process. But when the going gets tough, he stands his ground and always looks after the safety of his teammates.
Preferring to be the jester more times than being the king, Beasley is still an able leader and a fine member with a long history of distinguished service to the guild.
Thalaric
Known to his friends as “Tictick”, Thalaric is a strong and able-bodied leader who is not afraid to step up and do what is needed, and is always the first to extend a helping hand.
Thalaric is the longest-standing member of the Sol Confederacy. He has seen the ups and downs of our family and has been here to laugh with us in good times and guide us through the difficult ones.
As current head-honcho, he is the one that makes the final decisions and does so while maintaining his humorous side. As long as he is in possession of the keys to the Confederacy Reserve, he will always stand strong.
Theron
If you’ve ever found yourself staring down a line in the sand, you’d better hope Theron isn’t standing on the other side.
As an active member of the council, he always makes his presence felt. He knows what he wants and isn’t afraid to tell you. There is never any question of where his loyalties lie and he provides a necessary spark to get things going.
Despite the fact that he is fierce, aggressive, and blunt, Theron is also one that knows how to have some fun. He is quick on his feet and always has a good comeback. Whether you find yourself out on the battlefield or in the pub having a few drinks, he is a great guy to have around.
Digitized
When calamity strikes, when you’re outnumbered, when all seems lost, look around. Digi is nowhere to be seen. He’s there, however, watching, preparing to strike. From the shadows, he pounces and the day is saved.
Digi wears many hats and his skill keeps our comm systems running. Musician, writer of tales both thrilling and deeply disturbing, builder of everything from mighty reactors to cozy abodes, Digi can do it all. How does he do it? Ask him. But first, you’ll have to find him.





