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	<title>Sol Confederacy &#187; Bounty Hunter</title>
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		<title>Jedi Knight vs. Bounty Hunter</title>
		<link>http://www.solconfederacy.org/jedi-knight-vs-bounty-hunter/</link>
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		<pubDate>Sat, 08 Oct 2011 02:40:47 +0000</pubDate>
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		<guid isPermaLink="false">http://www.solconfederacy.org/?p=249</guid>
		<description><![CDATA[In “Choose Your Side,” members of the SWTOR development team debate the merits of the various in-game classes to see who will truly reign supreme. The first installment in this four-part series, the noble Jedi Knight squares off against the nefarious Bounty Hunter.  In support of the Jedi Knight is Senior Writer Hall Hood and Designer [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>In “Choose Your Side,” members of the SWTOR development team debate the merits of the various in-game classes to see who will truly reign supreme.</p>
<p>The first installment in this four-part series, the noble Jedi Knight squares off against the nefarious Bounty Hunter.  In support of the Jedi Knight is Senior Writer Hall Hood and Designer Austin Peckenpaugh, while Senior System Designer Pete Warner and Writer Randy Begel defend the Bounty Hunter:</p>
<p><span style="text-align:center; display: block;"><a href="http://www.solconfederacy.org/jedi-knight-vs-bounty-hunter/"><img src="http://img.youtube.com/vi/Do8K0WzRyVo/2.jpg" alt="" /></a></span></p>
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		<title>SWTOR Bounty Hunter: Gameplay Guide</title>
		<link>http://www.solconfederacy.org/swtor-bounty-hunter-gameplay-guide/</link>
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		<pubDate>Fri, 19 Aug 2011 00:44:27 +0000</pubDate>
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		<category><![CDATA[Bounty Hunter]]></category>
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		<guid isPermaLink="false">http://www.solconfederacy.org/?p=163</guid>
		<description><![CDATA[Bounty Hunters are some of the most iconic and storied professions in the Star Wars universe. In Star Wars: The Old Republic, the Bounty Hunter is a class that relies heavily on technology to do its job.  Blaster pistols, rocket launchers, flamethrowers, and jetpacks are all tools at your disposal, even early on in your [...]]]></description>
			<content:encoded><![CDATA[<p><a class="post_image_link" href="http://www.solconfederacy.org/swtor-bounty-hunter-gameplay-guide/" title="Permanent link to SWTOR Bounty Hunter: Gameplay Guide"><img class="post_image aligncenter frame" src="http://www.solconfederacy.org/wp-content/uploads/2011/08/SWTOR-bounty-hunter.jpg" width="640" height="400" alt="Post image for SWTOR Bounty Hunter: Gameplay Guide" /></a>
</p><p>Bounty Hunters are some of the most iconic and storied professions in the Star Wars universe.</p>
<p>In Star Wars: The Old Republic, the Bounty Hunter is a class that relies heavily on technology to do its job.  Blaster pistols, rocket launchers, flamethrowers, and jetpacks are all tools at your disposal, even early on in your career.</p>
<p>The Bounty Hunter is probably best described as a hybrid class: able to tank, deal damage (DPS) from both melee and range, and heal.  Only Sith Inquisitor offers more adaptability in both solo and group play.  Depending on how you look at it, that&#8217;s either a good or bad thing.  It means being able to fill a variety of roles, but not doing any single one of them to its fullest potential.</p>
<p><span id="more-163"></span></p>
<h2>Contents:</h2>
<ul>
<li><a href="#Gameplay">Gameplay</a></li>
<li><a href="#Abilities">Abilities</a></li>
<li><a href="#Weaps">Weapons &amp; Armor</a></li>
<li><a href="#Advanced">Advanced Classes</a></li>
<li><a href="#Special">Specializations</a></li>
<li><a href="#Tactics">Combat Tactics</a></li>
</ul>
<h2 id="Gameplay">Gameplay</h2>
<p>SWTOR Bounty Hunter in one word: <strong>versatile</strong>&#8230;and that&#8217;s very fitting for this profession.  BioWare has modeled the class after power suit wearing hunters, such as the Mandalorians.  There is a heavy emphasis on using wrist-mounted rockets and other gadgetry to quarry your prey.</p>
<p>If you&#8217;re a fan of Boba Fett, SWTOR has some abilities and animations that will make being a Bounty Hunter a very rewarding experience.  Check out this short gameplay video:</p>
<p><iframe src="http://www.youtube.com/embed/RLzwCuflNYo" frameborder="0" width="640" height="390"></iframe><br />
A Bounty Hunter&#8217;s starting planet is Hutta, homeworld of the notorious gangster slugs.  The planet itself has a greenish color cast to the atmosphere from the gaseous and almost swamp-like environment.  It&#8217;s full of gangs and thugs&#8230;perfect for a Bounty Hunter.  The starting planet is shared with the Imperial Agent class.</p>
<p>The main story arc is called &#8220;The Great Hunt&#8221;.  Your fledgling hunter will have to prove himself in order to get sponsored into the event, so that you can gain some notoriety and get higher paying jobs.  Very early on, you will meet part of your team, including Mako, who later joins as a Companion.</p>
<h3>Gameplay Facts</h3>
<p>Via the official SWTOR forums, developers have confirmed that there will <strong>not</strong> be a player bounty system (PvP option) at game launch.  However, there <strong>will</strong> be a bounty hunter terminal where the player can accept quest (NPC) bounty missions.</p>
<p>Developers have confirmed the existence of a KOTOR-like system where player responses can earn them lightside/darkside points.  There will be alignment items and gear available as well.  There are usually three responses to storyline interactions for the Bounty Hunter:</p>
<ul>
<li>Sympathetic &#8211; Light</li>
<li>Efficient &#8211; Neutral</li>
<li>Merciless &#8211; Dark</li>
</ul>
<p>In regards to the Bounty Hunter story:</p>
<blockquote><p><em>If you want to talk tone, you have a western&#8230;the Bounty Hunter is the bad guy with a gun who is going to roll into town and try to show the entire galaxy that he is the best that has ever lived.</em></p></blockquote>
<p>- <a title="DarthHater - Interview with Daniel Erickson" href="http://darthhater.com/2010/03/15/interview-story-time-with-daniel-erickson/" target="_blank">DarthHater</a> interview with Daniel Erickson</p>
<p>Erickson also says that Bounty Hunter is the only class in the game that will be able to accept missions from both the Empire <em>and</em> the Republic.  That should make you greedy SOB&#8217;s happy&#8230;I know I am!</p>
<p>The bounty hunter utilizes a heat system.  Rather than having to worry about energy or &#8220;mana&#8221;, the Bounty Hunter must maintain a low equipment temperature.  <strong>Vent Heat</strong> is an ability to help control overheating weapons to allow for their continued use.</p>
<h2 id="Abilities">Abilities</h2>
<p><strong>Electro Dart (Rank 1)</strong> – Requires Level 4 – 100 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 45s</li>
<li>Range: 25m</li>
<li>Fires an electro dart out of your bracer at the target that causes them to be overloaded with electricity and stunned for 5 seconds.</li>
</ul>
<p><strong>Rail Shot (Rank 1)</strong> – Requires Level 6 – 160 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 5s</li>
<li>Range: 30m</li>
<li>Fires a shot at the target that deals heavy damage.  Only works against vulnerable (stunned, sleeping, burning) target.</li>
</ul>
<p><strong>Death From Above (Rank 1)</strong> – Requires Level 8 – 220 Credits</p>
<ul>
<li>Channeled: 6s</li>
<li>Cooldown: 1m</li>
<li>Range: 5m-30m</li>
<li>Bounty Hunter flies to a safe distance and lobs missiles.  All targets in the area take damage.  The first rocket knocks all targets to the ground.</li>
</ul>
<p><strong>Flame Thrower (Rank 2)</strong> – Requires Level 10 – 280 Credits</p>
<ul>
<li>Heat: 50</li>
<li>Channeled: 4s</li>
<li>Cooldown: 10s</li>
<li>Range: 10m</li>
<li>The player torches everything in a 10m cone in front of him with a flamethrower, inflicting low damage every second for a maximum of 4s.  Lesser enemies are stunned.</li>
</ul>
<p><strong>Power Shot (Rank 1)</strong> – Requires Level 14 – 380 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 8s</li>
<li>Range: 30m</li>
<li>Special blaster attack that does heavy and moderate damage.</li>
</ul>
<p><strong>Energy Shield (Rank 1)</strong> – Requires Level 18 – 500 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 1m 30s</li>
<li>A shield surrounds the Bounty Hunter absorbing a percentage of incoming blaster fire energy damage.  Lasts 30s.</li>
</ul>
<p><strong>Determination (Rank 1)</strong> – Requires Level 18 – 500 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 1m 30s</li>
<li>Removes all impairing effects.</li>
</ul>
<p><strong>Chaff Flare (Rank 1)</strong> – Requires Level 20 – 560 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 30s</li>
<li>Range: 30m</li>
<li>Fires several flares at your target area revealing any stealthers.  Flares last 10s.</li>
</ul>
<p><strong>Oil Slick (Rank 1)</strong> – Requires Level 24 – 660 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 30s</li>
<li>Range: 10m</li>
<li>The Bounty Hunter fires oil out of his left bracer and comes out in a cone in front of him.  Targets affected are snared, having their elemental resistance lowered.</li>
</ul>
<p><strong>Electric Shield (Rank 1)</strong> – Requires Level 28 – 780 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 1m 30s</li>
<li>A shield surrounds the Bounty Hunter that returns a small electric charge as damage to attackers.  Effect can only occur once every 2s.  Lasts 30s.</li>
</ul>
<p><strong>Rocket Punch (Rank 1)</strong> – Requires Level 32 – 880 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 20s</li>
<li>Range: 5m</li>
<li>Close range attack that knocks down target back and does light damage.  Useful when enemies are close and the Bounty Hunter needs to establish range.</li>
</ul>
<p><strong>Interceptor Shield (Rank 1)</strong> – Requires Level 40 – 1120 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 1m</li>
<li>Range: 30m</li>
<li>Bounty Hunter engages his shield generator to lower his threat on any targets that hit his shield.</li>
</ul>
<p><strong>Thermal Detonation (Rank 1) </strong>- Requires Level 46 – 1280 Credits</p>
<ul>
<li>Instant</li>
<li>Cooldown: 20s</li>
<li>Range: 5m-25m</li>
<li>Lob a thermal detonator at your target, sticking to them and exploding for high damage when they die.  Target must die within 15s for the explosion to happen.</li>
</ul>
<h2 id="Weaps">Weapons &amp; Armor</h2>
<p>The Bounty Hunter&#8217;s weapon of choice in SWTOR is the pistol.  There is heavy reliance on the hunter&#8217;s power suit/armor, which also contains weapons and gadgets.  It would be very difficult to access your wrist rockets while holding a two handed weapon.</p>
<blockquote><p><em>This is the class for someone who wants to run into combat guns blazing, but have gadgets to fall back on in emergencies.</em></p></blockquote>
<p>There are many different armor and weapons available, but it remains to be seen if there is enough variety in the game so that players don&#8217;t look exactly alike.  Developers have confirmed that you will be able to wear the same armor all the way up to max level, so it might be worth holding on to a few sets once you outgrow them just for the sake of variety when socializing with other players.</p>
<p><a href="http://www.solconfederacy.org/wp-content/uploads/2011/08/bounty-hunter-armor.jpg"><img class="aligncenter size-full wp-image-208" title="bounty-hunter-armor" src="http://www.solconfederacy.org/wp-content/uploads/2011/08/bounty-hunter-armor.jpg" alt="" width="640" height="360" /></a></p>
<p><a href="http://www.solconfederacy.org/wp-content/uploads/2011/08/bounty-hunter-pistols.jpg"><img class="aligncenter size-full wp-image-200" title="bounty-hunter-pistols" src="http://www.solconfederacy.org/wp-content/uploads/2011/08/bounty-hunter-pistols.jpg" alt="" width="640" height="360" /></a>I haven&#8217;t seem much regarding the implementation of slicing/reverse engineering weapons and armor, but it is a likely game mechanic.  The Bounty Hunter is supposed to be a class that utilizes the latest in black market gear according to the official Holonet data entry.</p>
<h2 id="Advanced">Advanced Classes</h2>
<p>Choice of an advanced class takes place at Level 10, after the Bounty Hunter leaves his starting planet of Hutta for the next planet in progression: Dromund Kaas.  As of this writing, this decision cannot be reversed, so choose wisely.</p>
<h3>Powertech</h3>
<p>The Powertech offers more in the way of defense and heavier armor, with a focus on AoE (area of effect/cone) attacks with the flamethrower.  As with most versatile classes, Powertech is an excellent choice for the solo Bounty Hunter because of increased survivability.  However, because this option is not a pure melee-based tank, it may be more difficult to find a place in some groups.</p>
<ul>
<li>Close to mid range DPS, tanking</li>
<li>Passive shielding/defense</li>
<li>AoE attacks</li>
<li>Focus on flamethrower</li>
</ul>
<p><a href="http://www.solconfederacy.org/wp-content/uploads/2011/08/powertech-screenshot-0021.jpg"><img class="aligncenter size-full wp-image-209" title="powertech" src="http://www.solconfederacy.org/wp-content/uploads/2011/08/powertech-screenshot-0021.jpg" alt="" width="640" height="360" /></a></p>
<h3>Mercenary</h3>
<p>This advanced class offers the Bounty Hunter the ability to trade in the more powerful flamethrower abilities for a second weapon.  Mercenaries are pure ranged DPS with lighter armor and active healing skills.  It may be difficult to juggle healing while also worrying about heat from attacks.  Mercenaries will probably be easier to group with because they are a more traditional ranged nuking class.</p>
<ul>
<li>Mid to long range DPS, nuking</li>
<li>Dual-wield pistols</li>
<li>Healing</li>
<li>Focus on missiles</li>
</ul>
<p><a href="http://www.solconfederacy.org/wp-content/uploads/2011/08/mercenary-screenshot-001.jpg"><img class="aligncenter size-full wp-image-210" title="mercenary" src="http://www.solconfederacy.org/wp-content/uploads/2011/08/mercenary-screenshot-001.jpg" alt="" width="640" height="360" /></a></p>
<h2 id="Special">Specializations</h2>
<p>The specialization UI is similar to other games, with three trees (one shared, two unique) of passive and activated abilities that you spend points in &#8211; earned as you level up &#8211; to progress through the tree, unlocking stronger abilities and additional passive effects.  There are a limited number of skill points available, so you will not be able to activate all of them.</p>
<p>&#8220;Firebug&#8221; is the shared skill tree between Powertech and Mercenary.  The majority of this tree is dedicated to upgrading current skills (as opposed to unlocking new ones) and increasing weapon damage.</p>
<h3>Powertech</h3>
<ul>
<li><strong>Shield Tech</strong> &#8211; Invest in this tree if you are looking for more of a tank build.  There are more damage mitigation skills here as well as threat-generating attacks at both close and mid-range.</li>
<li><strong>Advanced Prototype</strong> &#8211; Here we find more of a focus on offensive abilities, especially with the flamethrower.</li>
</ul>
<h3>Mercenary</h3>
<ul>
<li><strong>Bodyguard</strong> &#8211; Talents (aka skills) found here are of the healing variety.  Not something you&#8217;d expect from a Bounty Hunter, but you have the option to go full support class with this line.</li>
<li><strong>Arsenal</strong> &#8211; For a pure DPS build, here are your missiles and ranged damage.  PvPers will likely go this route for the burst damage.</li>
</ul>
<h2 id="Tactics">Combat Tactics</h2>
<p>Since the game isn&#8217;t live yet, it would be kind of silly to suggest tactics for playing the character.</p>
<p>Be sure to bookmark this guide and check back later!</p>
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		<title>SWTOR Bounty Hunter Character Progression Video</title>
		<link>http://www.solconfederacy.org/swtor-bounty-hunter-character-progression-video/</link>
		<comments>http://www.solconfederacy.org/swtor-bounty-hunter-character-progression-video/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 08:07:19 +0000</pubDate>
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		<guid isPermaLink="false">http://www.solconfederacy.org/?p=79</guid>
		<description><![CDATA[&#160; Here&#8217;s the latest info on SWTOR Bounty Hunters, complete with in-game action and skill path selection.  It will be interesting to see how many players will choose Mercenary (offense) over Powertech (defense).]]></description>
			<content:encoded><![CDATA[<p></p><p><iframe src="http://www.youtube.com/embed/QnnPg-9em_I" frameborder="0" width="640" height="390"></iframe></p>
<p>&nbsp;</p>
<p>Here&#8217;s the latest info on SWTOR Bounty Hunters, complete with in-game action and skill path selection.  It will be interesting to see how many players will choose Mercenary (offense) over Powertech (defense).</p>
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		<title>SWTOR Bounty Hunter: Class Overview</title>
		<link>http://www.solconfederacy.org/swtor-bounty-hunter-class-overview/</link>
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		<pubDate>Mon, 20 Jun 2011 23:00:12 +0000</pubDate>
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		<guid isPermaLink="false">http://www.solconfederacy.org/?p=136</guid>
		<description><![CDATA[Hunter, seeker, killer for hire Countless enemies stand in the way of the Sith Empire’s drive for domination.  The Empire spares no expense eliminating these threats, offering massive bounties to employ the galaxy’s most lethal hunters. Earning a death mark from the Empire means a life spent in fear, constantly looking over one’s shoulder.  It’s [...]]]></description>
			<content:encoded><![CDATA[<p><a class="post_image_link" href="http://www.solconfederacy.org/swtor-bounty-hunter-class-overview/" title="Permanent link to SWTOR Bounty Hunter: Class Overview"><img class="post_image aligncenter frame" src="http://www.solconfederacy.org/wp-content/uploads/2011/08/powertech-screenshot-002.jpg" width="640" height="360" alt="Post image for SWTOR Bounty Hunter: Class Overview" /></a>
</p><h2>Hunter, seeker, killer for hire</h2>
<p>Countless enemies stand in the way of the Sith Empire’s drive for domination.  The Empire spares no expense eliminating these threats, offering massive bounties to employ the galaxy’s most lethal hunters. Earning a death mark from the Empire means a life spent in fear, constantly looking over one’s shoulder.  It’s never a question <em>if</em> a Bounty Hunter will find you…only <em>when</em>.</p>
<p>Both infamous and anonymous at the same time, Bounty Hunters are far more than mercenaries for hire—they’re heirs to a professional legacy—an ancient brotherhood with a glorious history.  Tracking elusive targets across multiple star systems requires expertise, especially when the targets can be prominent, powerful, and often prepared for confrontation.  Thrill seekers from all walks of life set out to become Bounty Hunters, but only the most hard-boiled survive in this competitive and deadly business.</p>
<p>The Bounty Hunter’s path lies along the edge—the stakes are always high—and the path only leads two places, to a life of infamous glory…or to a quick and ignominious death.</p>
<p><span id="more-136"></span></p>
<h2>Imperial Relations</h2>
<p><a href="http://www.solconfederacy.org/wp-content/uploads/2011/08/bounty-hunter.png"><img class="alignright size-full wp-image-140" title="bounty-hunter" src="http://www.solconfederacy.org/wp-content/uploads/2011/08/bounty-hunter.png" alt="" width="219" height="250" /></a>Though the Empire disapproves of the Bounty Hunters’ fierce independence, exceptions are made for those who get results.  Few individuals in the galaxy have the gall and the stomach to deliver on the delicate and grim tasks in which Bounty Hunters excel.</p>
<p>Nonetheless, no one is irreplaceable in the Empire, and even the most proficient must repeatedly prove their worth.  In the bounty business, one’s name is everything, and with each mark a Bounty Hunter takes down, his reputation grows, as does his price.</p>
<h2>Affiliations and Loyalties</h2>
<p>Bounty Hunters are far from a homogeneous lot—they come from all races and affiliations and each pursues his quarry in his own unique way.  Some Bounty Hunters adhere to the rugged Mandalorian code of honor while others answer only to their own moral compass.  Some work only on behalf of organizations they agree with, while others have no sense of loyalty.</p>
<p>Despite being kindred spirits, fellow Bounty Hunters cannot always be trusted—among the profession’s most notorious members, competition turns colleagues into the most ruthless of enemies.  Even the Bounty Hunters’ employers harbor hidden agendas; the tables are turned quickly when complications arise…and they always do.  Shifting allegiances, unbeatable odds, and deadly showdowns are common in the occurrences in the life of a Bounty Hunter.</p>
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